Wednesday, June 4, 2008

Final Steps Of Making A Video Game!

After making the game elements work together by a code that is the set of computer language instructions that controls every aspect of the game it is tested.
How is a game tested:
Testers play the game repeatedly to find all the mistakes, or "bugs." Problems are prioritized in many ways, from "fatal" bugs which must be resolved immediately, to minor issues which may or may not affect the game's release. If a problem is discovered, a detailed report is sent back to the developers and the error is corrected.
The first version sent to testers is called the "alpha" version, and it is tested to detect any major flaws in the game while they are still easy to fix. Once all of the major flaws are addressed, a "beta" version is released, often to a larger group of testers that sometimes includes the public.
Usually during this testing phase, a copy of the game is sent to the Entertainment Software Rating Board to be given a rating. These ratings are intended to give consumers an idea of the content of the game and its appropriateness for different age groups.
Big amounts of money are paid for the game promotion and marketing. With this much money at stake, the publishers go to great lengths to hype their games. this step starts often while the game is still being designed. Companies send their designers and public relations staff to trade shows and conventions all over the world to promote their latest games. Demonstration versions, are sometimes made available for download from the Internet to offer a sneak peak, and theatrical trailers like those created for Hollywood movies are released.

Doris

Tuesday, June 3, 2008

How Is a Video Game Made?

Some may think that a video game is made in a basement, with a nerd working on it. But actually a video game creation can be as complex as making a Hollywood blockbuster. It takes time for planning and preparation, script writing, casting, character development, cutting-edge technology and massive computing power go into making games.
In the Beginning: Preproduction:
Usually games begin with stories, or they may be a movies. when the concept of the game is decided, writers and artists work together on a storyboard. A storyboard consists of rough sketches and technical instructions sequentially organized to depict each scene of the game. It is a visual representation of the story and a reference for the writers, artists and designers as if its a film. But the difference is that a film has a single storyline, while a video game can have thousands of outcomes.
Creating the Characters:
Designers start to create the characters. Sketches of major characters are drawn and redrawn until they are perfect. It's important for the artists to refine the characters as much as possible at this stage because it will be costly to make changes later.
Then the sketches are transformed into controllable 3D characters:
  • First scanned into the computer.
  • Second a digital exoskeleton is created to define the character's shape and to give the computer the control points necessary to animate the figure.
  • Third layers of "skin" are added, followed by layers of color and texture.

How to put characters in motion:

At this stage characters are basically a digital marionette. The game programmers bring this figure to life by instructing the computer to move the character. Several techniques can be used to do this, depending on the type of game and motion desired. Movements can be mapped onto the character's skeleton to produce ultra-realistic motion.








Doris